The database reflects one complete picture of the game's data. Live servers receive updates, so newer content and changed values may not appear here. Where a value is shown — a price, a chance, a coordinate — it is the value the game itself carried in that picture; see About for how the picture was assembled.
What's inside
Items run from starter swords to endgame legend gear: 5,743 entries with stats, vendor prices, wear levels, full refine chains and every apply they can carry. Mobs number 1,334 — stats, experience, spawn locations and complete loot tables. Quests list their rewards and givers. Skills show level-by-level damage and SP costs as the values scale from book one to Perfect.
Around them sit the working tools: an upgrade simulator, a reroll calculator, a drop explorer, a Dragon Stone alchemy table, and a world map plotting every stone, boss and NPC from the same records the server uses to place them.
What's not here (yet)
Content added after this picture was taken — new maps, new stones, rebalanced odds — may be missing or show older values. Cross-check anything mission-critical in-game before betting your gear on it.
Machines reading along can pull everything from the data entry points listed in llms.txt.