Upgrade simulator
The blacksmith's math, straight from the server's refine tables — success chance, yang cost and materials per level, plus expected cost across attempts.
Inputs
Per level
| Step | Chance | Cost | Materials |
|---|---|---|---|
| +1 | 80% | 10,000,000 | Energy Fragment×10Fencing Pamphlet×3 |
| +2 | 75% | 12,000,000 | Energy Fragment×15Fencing Pamphlet×3 |
| +3 | 75% | 14,000,000 | Energy Fragment×20Fencing Pamphlet×3 |
| +4 | 75% | 16,000,000 | Energy Fragment×30Fencing Pamphlet×3 |
| +5 | 70% | 18,000,000 | Energy Fragment×45Fencing Pamphlet×3 |
| +6 | 65% | 20,000,000 | Energy Fragment×65Fencing Pamphlet×3 |
| +7 | 60% | 22,000,000 | Energy Fragment×95Fencing Pamphlet×3 |
| +8 | 60% | 24,000,000 | Energy Fragment×145Fencing Pamphlet×3 |
| +9 | 60% | 26,000,000 | Energy Fragment×200Fencing Pamphlet×3 |
Expectation
13.2 upgrade attempts expected to reach +9
244,983,516 yang expected